By seeing objects in the background that don't appear in the foreground, you can figure out where hidden passageways are. A light source illuminates exaggerated shadows in a high-contrast level. Perhaps the most striking is a level that plays on shadows. Because each of your clones will disappear in one hit, there's an increased challenge in dealing with the growing horde of characters.Īlthough the cherry power-up is exciting by itself, there are a number of other surprises on display. Not only is it incredibly empowering to see an army of clones on the screen, there are certain areas that are blocked off unless you have a certain number of doppelgangers. There's benefit to maintaining a large crowd, too. You'll start taking advantage of walls, or periods of time when your "main" hero is unaffected by controller input, in an attempt to reorganize your group. That poses some interesting platforming challenges, as you try to get a horde of characters into a warp pipe. You can't control doppelgangers separately from your main hero, meaning they will eventually fall out of sync with each other. At one point in the demo, I had five fire-powered Peaches laying devastation to a pack of enemies. Best of all, you can combine this power-up with any other. Grab another, and your three Peaches will become four, etc. If you grab another cherry, your two Toads will become three. Now, you can have two Marios running around in tandem, jumping and stomping in sync. When obtaining a cherry, your character splits into two. ![]() Newly revealed by Nintendo is the double cherry power-up-an ability so innovative, it could carry an entire game by itself. What makes 3D World so unique? Nintendo struggled to answer that question at E3, showing off character abilities ripped from Super Mario Bros 2, clear pipes, and a cat suit power-up that was more cute than innovative. ![]() Specifically, 3D World proves that one should never doubt Nintendo Tokyo, the team responsible for the best-in-class Galaxy games. Yet, a recent hands-on session with the game shows that there's still a lot of untapped genius at Nintendo. It looks and plays much like Super Mario 3D Land for 3DS-while losing the unique made-for-3D gameplay of the handheld original. The annualization of Nintendo's marquee Mario series had us concerned: has Mario lost its charm? At first glance, Super Mario 3D World for Wii U may suggest the franchise has become stale.
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